I designed a mobile lottery-style game for my client where players cast spells and collect elements to brew a winning elixir. Built as a simple yet engaging time-killer, it combines competition with imaginative gameplay. I led the full creation—from concept and mechanics to user flow and interface—crafting a playful, replayable experience rooted in quick decisions and visual appeal.
Have an idea?Let’s turn it into something real—I’ll help you get there.